Expiration Date

Haxe, Game Framework, Multi-Platform
portfolio screencap
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exas screencap
golden1 screencap
abbvie screencap
marioparty screencap
bowser screencap
ua3 screencap
cfc screencap
premera screencap
s2es screencap
pushgraph screencap
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share screencap
bikini-bottom screencap
tomato screencap
trivia screencap
mix-match screencap
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exas bbScreencap
golden1 bbScreencap
abbvie bbScreencap
marioparty bbScreencap
bowser bbScreencap
ua3 bbScreencap
cfc bbScreencap
premera bbScreencap
s2es bbScreencap
pushgraph bbScreencap
calc bbScreencap
share bbScreencap
bikini-bottom bbScreencap
tomato bbScreencap
trivia bbScreencap
mix-match bbScreencap

A post-apocalyptic escape game. We've all been nuked, but you lived and your DNA has combined with that of a tomato. If you think that's freaky, just wait until you see the rest of the house! Watch out for Mom, she's quite upset with you.

I produced the framework for the game and a logic system for all of the interactive elements to work with each other. At a glance, I could see that implementing 'if' statements dispersed around the site could be messy and hard to debug, so I devised a system that employs a single XML document to contain game state, define interactive elements, and how they behave with respect to each other. The state of the entire game can observed by outputting a single sheet of XML, which is a native datatype in ActionScript 3.0.

Role: Lead Developer
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